Course Details
Animation, Visual Effects and Game Design Practice IV
Course Code DIGD711
EFTS 0.2500
Points 30.00
Level 7
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Prescriptor
Extends knowledge of animation, visual effects and game design practice through critical investigation of processes and techniques. Exploration and integration of critical theories and concepts specific to animation, visual effects or game design practice are made with the establishment of a professionally-oriented animation, visual effects or game design practice within a dynamic creative studio environment.
Resources
No Resource is available.
Qualifications
The course is available as part of the following qualifications.
Expand to see requisite details. Points
  AK3619   Bachelor of Design Te Tohu Paetahi mō te Hoahoa   (BDes)
360.00
  ICE1   Individual Course Enrolment   (ICE)
0.00
  INEXCH1   International Exchange (Inbound)   (INEXCH)
0.00
  SABRD1   Study Abroad   (Study Abroad)
0.00
Timetable
2026Semester 1 Standard
Class Stream Starting Ending Day Time Room
DIGD711/W101  23-Feb-2026  25-May-2026  MON  9:00 AM - 12:00 PM  WE604 
    23-Feb-2026  25-May-2026  MON  1:00 PM - 4:00 PM  WE604 
DIGD711/W102  26-Feb-2026  28-May-2026  THU  9:00 AM - 12:00 PM  WE633 
    26-Feb-2026  28-May-2026  THU  1:00 PM - 4:00 PM  WE633 
DIGD711/W103  25-Feb-2026  27-May-2026  WED  9:00 AM - 12:00 PM  WE601 
    25-Feb-2026  27-May-2026  WED  1:00 PM - 4:00 PM  WE601 
DIGD711/W104  24-Feb-2026  26-May-2026  TUE  9:00 AM - 12:00 PM  WE633 
    24-Feb-2026  26-May-2026  TUE  1:00 PM - 4:00 PM  WE633 
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