Animation, Visual Effects and Game Design Practice II
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Course Code |
DIGD611 |
EFTS |
0.2500 |
Points |
30.00 |
Level |
6 |
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Download Course Descriptor
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Prescriptor |
Develops knowledge of animation, visual effects or game design practice through processes and techniques. Exploration of critical theories and concepts specific to animation, visual effects or game design practice. Extends animation, visual effects or game design practice in a creative and collaborative studio environment.
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Resources |
No Resource is available.
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Qualifications |
The course is available as part of the following qualifications. |
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Expand to see requisite details. |
Points |
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Timetable |
No timetable information is available.
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