Course Details
Animation, Visual Effects and Game Design Practice II
Course Code DIGD611
EFTS 0.2500
Points 30.00
Level 6
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Prescriptor
Develops knowledge of animation, visual effects or game design practice through processes and techniques. Exploration of critical theories and concepts specific to animation, visual effects or game design practice. Extends animation, visual effects or game design practice in a creative and collaborative studio environment.
Resources
No Resource is available.
Qualifications
The course is available as part of the following qualifications.
Expand to see requisite details. Points
  AK3619   Bachelor of Design Te Tohu Paetahi mō te Hoahoa   (BDes)
360.00
  ICE1   Individual Course Enrolment   (ICE)
0.00
  SABRD1   Study Abroad   (Study Abroad)
0.00
  INEXCH1   International Exchange (Inbound)   (INEXCH)
0.00
Timetable
2027, Standard Semester 1
Class Stream Starting Ending Day Time Room
DIGD611/W101  A  24-Feb-2027  26-May-2027  WED  9:00 AM - 12:00 PM  WE633 
    24-Feb-2027  26-May-2027  WED  1:00 PM - 4:00 PM  WE633 
DIGD611/W102  A  22-Feb-2027  24-May-2027  MON  9:00 AM - 12:00 PM  WE604 
    22-Feb-2027  24-May-2027  MON  1:00 PM - 4:00 PM  WE604 
DIGD611/W103  A  24-Feb-2027  26-May-2027  WED  9:00 AM - 12:00 PM  WE632 
    24-Feb-2027  26-May-2027  WED  1:00 PM - 4:00 PM  WE632 
DIGD611/W104  A  23-Feb-2027  25-May-2027  TUE  9:00 AM - 12:00 PM  WE633 
    23-Feb-2027  25-May-2027  TUE  1:00 PM - 4:00 PM  WE633 
DIGD611/W105  A  22-Feb-2027  24-May-2027  MON  9:00 AM - 12:00 PM  WE633 
    22-Feb-2027  24-May-2027  MON  1:00 PM - 4:00 PM  WE633 
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