Course Details
Animation, Visual Effects and Game Design Practice II
Course Code DIGD611
EFTS 0.2500
Points 30.00
Level 6
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Prescriptor
Develops knowledge of animation, visual effects or game design practice through processes and techniques. Exploration of critical theories and concepts specific to animation, visual effects or game design practice. Extends animation, visual effects or game design practice in a creative and collaborative studio environment.
Resources
No Resource is available.
Qualifications
The course is available as part of the following qualifications.
Expand to see requisite details. Points
  AK3619   Bachelor of Design Te Tohu Paetahi mō te Hoahoa   (BDes)
360.00
  ICE1   Individual Course Enrolment   (ICE)
0.00
  SABRD1   Study Abroad   (Study Abroad)
0.00
  INEXCH1   International Exchange (Inbound)   (INEXCH)
0.00
Timetable
2025Semester 1 Standard
Class Stream Starting Ending Day Time Room
DIGD611/W11A  03-Mar-2025  27-Jun-2025       
DIGD611/W11G  03-Mar-2025  27-Jun-2025       
DIGD611/W11V  03-Mar-2025  27-Jun-2025       
DIGD611/W12A  03-Mar-2025  27-Jun-2025       
DIGD611/W12G  03-Mar-2025  27-Jun-2025       
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