Course Details
Animation, Visual Effects and Game Design Practice II
Course Code DIGD611
EFTS 0.2500
Points 30.00
Level 6
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Prescriptor
Develops knowledge of animation, visual effects or game design practice through processes and techniques. Exploration of critical theories and concepts specific to animation, visual effects or game design practice. Extends animation, visual effects or game design practice in a creative and collaborative studio environment.
Resources
No Resource is available.
Qualifications
The course is available as part of the following qualifications.
Expand to see requisite details. Points
  AK3619   Bachelor of Design Te Tohu Paetahi mō te Hoahoa   (BDes)
360.00
Timetable
2024Semester 1
Class Stream Starting Ending Day Time Room
DIGD611/W11A  26-Feb-2024  27-May-2024  MON  9:00 AM - 12:00 PM  WE633 
    26-Feb-2024  27-May-2024  MON  1:00 PM - 4:00 PM  WE633 
DIGD611/W11G  27-Feb-2024  28-May-2024  TUE  9:00 AM - 12:00 PM  WE604 
    27-Feb-2024  28-May-2024  TUE  1:00 PM - 4:00 PM  WE604 
DIGD611/W11V  27-Feb-2024  28-May-2024  TUE  9:00 AM - 12:00 PM  WE632 
    27-Feb-2024  28-May-2024  TUE  1:00 PM - 4:00 PM  WE632 
DIGD611/W12A  27-Feb-2024  28-May-2024  TUE  9:00 AM - 12:00 PM  WE633 
    27-Feb-2024  28-May-2024  TUE  1:00 PM - 4:00 PM  WE633 
DIGD611/W12G  26-Feb-2024  27-May-2024  MON  9:00 AM - 12:00 PM  WE604 
    26-Feb-2024  27-May-2024  MON  1:00 PM - 4:00 PM  WE604 
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