Purpose |
BCT graduates will have developed the innovative ideas, multi-media skills and entrepreneurial attitudes they need to work within creative technology sectors such as digital animation, interactive entertainment and smart systems. They will be flexible, innovative, curious and imaginative; experienced in problem-solving; technologically and creatively capable in their chosen domain. The emphasis placed on a studio and project-based curriculum will equip them with the skills they need to work in multidisciplinary teams across a variety of diverse and converging multimedia, design and technology fields. Graduates will also be prepared for postgraduate study in their chosen field.
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Content |
3D modelling, artificial intelligence, computer games, computer programming, digital animation, interactive environment design, mobile technology, new media management, robotics, smart systems, sound and music, web development, creative technologies, studio practice, programming, mathematics and art, theories and philosophies of technology, entrepreneurship and innovation management.
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Resources |
No Resource is available.
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Qualification Structure |
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Points |
Bachelor of Creative Technologies
(BCT)
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360.00 |
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Subject |
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Creative Technologies
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Application Details |
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