Course Details
Animation, Visual Effects and Game Design Practice III
Course Code DIGD612
EFTS 0.2500
Points 30.00
Level 6
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Prescriptor
Deepens knowledge of animation, visual effects and game design practice through further investigation of processes and techniques. Exploration of critical theories and concepts specific to animation, visual effects or game design practice. Further extends animation, visual effects or game design practice within a creative and collaborative studio environment.
Resources
No Resource is available.
Qualifications
The course is available as part of the following qualifications.
Expand to see requisite details. Points
  AK3619   Bachelor of Design Te Tohu Paetahi mō te Hoahoa   (BDes)
360.00
  ICE1   Individual Course Enrolment   (ICE)
0.00
  INEXCH1   International Exchange (Inbound)   (INEXCH)
0.00
  SABRD1   Study Abroad   (Study Abroad)
0.00
Timetable
2026Semester 2 Standard
Class Stream Starting Ending Day Time Room
DIGD612/W201  13-Jul-2026  12-Oct-2026  MON  9:00 AM - 12:00 PM  WE633 
    13-Jul-2026  12-Oct-2026  MON  1:00 PM - 4:00 PM  WE633 
DIGD612/W202  14-Jul-2026  13-Oct-2026  TUE  9:00 AM - 12:00 PM  WE601 
    14-Jul-2026  13-Oct-2026  TUE  1:00 PM - 4:00 PM  WE601 
DIGD612/W203  13-Jul-2026  12-Oct-2026  MON  9:00 AM - 12:00 PM  WE601 
    13-Jul-2026  12-Oct-2026  MON  1:00 PM - 4:00 PM  WE601 
DIGD612/W204  14-Jul-2026  13-Oct-2026  TUE  9:00 AM - 12:00 PM  WE633 
    14-Jul-2026  13-Oct-2026  TUE  1:00 PM - 4:00 PM  WE633 
DIGD612/W205  16-Jul-2026  15-Oct-2026  THU  9:00 AM - 12:00 PM  WE633 
    16-Jul-2026  15-Oct-2026  THU  1:00 PM - 4:00 PM  WE633 
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